Panzer Dragoon Saga, known in Japan as Azel: Panzer Dragoon RPG, is a role-playing game developed by Team Andromeda and published by Sega. It is the third entry in the Panzer Dragoon series but departs radically from the linear rail shooter gameplay of its predecessors, introducing traditional RPG elements such as random encounters, semi-turn-based battles, and free-roaming exploration. The player controls Edge, a young mercenary who rides a morphing dragon and encounters a mysterious girl named Azel from a vanished ancient civilization. Gameplay is divided into three modes: traversing vast environments on dragon-back, exploring towns on foot, and engaging in a hybrid combat system where three "action gauges" charge at different speeds, allowing players to circle enemies and execute laser attacks, gunfire, and magical "berserks."
Sega Saturn
Panzer Dragoon Saga was released in Japan on January 29, 1998, in North America on April 30, 1998, and in Europe on June 5, 1998. The game pushes the Saturn to its technical limits with full 3D environments, voice acting for nearly every line, and FMV cutscenes spread across four CD-ROMs. Team Andromeda faced an arduous development cycle that claimed two staff members due to stressful conditions. Sega produced extremely limited quantities in the West—approximately 20,000 North American copies and only 1,000 European copies—as the company shifted focus to the upcoming Dreamcast. This scarcity, combined with critical acclaim, has made Saga the "holy grail" of Saturn collecting, with English copies regularly selling for hundreds or thousands of dollars. The game has never been re-released on any modern platform.