Prince of Persia is a cinematic platformer where the Prince, imprisoned by the evil Grand Vizier Jaffar, must escape the dungeons and rescue the Sultan's daughter before time runs out. Featuring revolutionary fluid character animations created through rotoscoping video, the game emphasizes careful progression through complex levels filled with deadly traps, crumbling platforms, and palace guards. Armed with sword and wits, the Prince must navigate his way through increasingly perilous chambers within a single hour to stop Jaffar's evil plans.
DOS
Developed simultaneously with the Apple II version and released in 1990 by Broderbund, the DOS port became the benchmark conversion that served as the source for most subsequent platform versions. Featuring superior graphics and sound compared to the original Apple II release, the DOS version showcases vibrant VGA visuals and atmospheric Arabic music supporting the rotoscoped animations. Jordan Mechner himself recommended this version to modern players, highlighting its technical excellence and optimal presentation. The twelve-level adventure delivers exceptional pixel artwork and refined controls, making it the definitive experience of the original cinematic platformer.
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