Blasted is a shoot 'em up arcade game released by Bally Midway in 1988 . The game challenges you to use a high-powered scope rifle to shoot cyborgs and alien invaders who have taken over an apartment building . It's a test of precision and quick reflexes: you must eliminate the enemies while avoiding shooting innocent tenants and dodging the enemies' return fire . The game supports up to two players simultaneously. In the two-player mode, the screen is split, and each player shoots at the opponent's building, turning the game into a competitive race to eliminate the cyborgs . The game features a total of fifteen unique building layouts for its levels .
Arcade
Blasted is built on Bally Midway's MCR 3 hardware, which is powered by a main Motorola 68000 CPU . The game's display is a horizontal raster monitor with a high resolution of 512 x 480 pixels, but it uses a limited palette of 64 colors . The control scheme is unique, utilizing an 8-way joystick with a trigger built into it to simulate the feel of aiming and firing a rifle . Interestingly, Blasted has an unusual origin. It was developed from the remains of a canceled four-player game called International Team Laser, a title intended to capitalize on the 1980s "laser tag" craze . The game's design team included Brian Colin and Jeff Nauman, with sound work by Neil Falconer . The game was Bally Midway's attempt to create a light-gun style shooter without using a light gun, instead relying on its joystick-and-trigger setup.
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