Get Dexter is an isometric action-adventure game with puzzle-solving elements, programmed by Rémi Herbulot and published by ERE Informatique . The year is 2912. A devastating war is escalating on Earth, threatening to destroy the Central Galactic Control Computer. If that computer is lost, all non-autonomous planets in the galaxy will perish with it . The Council of Sages deems the mission too dangerous for a human, so they send Dexter, an android expert in hazardous operations, accompanied by his faithful "podocephalus" companion named Scooter (or Xunk in the French version) . Your mission is to infiltrate the Zarxas research centre, a labyrinthine complex that guards the computer, find the eight fragments of the access code, and copy the memory to save the galaxy .
Amstrad CPC
Released in 1986 exclusively for the Amstrad CPC 464, this original version is considered a technical showcase for the machine . It uses the CPC's low-resolution Mode 0 (16 colours) to create vibrant, colourful isometric rooms, a stark contrast to the monochromatic palette of other 8-bit games . Crafton can push furniture, pile up objects to climb, and interact with the environment. Scooter acts as a sentient tool: he will bark or move his single foot to indicate points of interest and can assist in jumping over obstacles . The German magazine Aktueller Software Markt gave the game a perfect score of 10/10 upon release . The game was also notable for including a comic book (BD) in the manual to explain the backstory, as the game itself offers few direct textual clues .