Brian Bloodaxe is a British platform game with puzzle elements, designed by Charles Bystram and released by The Edge in 1985. You play as a Viking warrior who wakes from an ice block in which he has been frozen for hundreds of years. Discovering that the year is now 1983, he decides to resume his original mission: conquering Britain. Working through over 100 screens filled with surreal hazards, Brian's ultimate goal is to steal the Crown Jewels and seat himself upon the British throne. Brian can carry up to three objects at a time, using them to block enemies, create platforms, or solve puzzles. Enemies include ducks, Daleks, Mad Scotsmen, and Turkish soldiers. Some enemies can be killed by headbutting with helmet horns or using found weapons including an axe, bomb, and gun.
Amstrad CPC
Released in 1985 for the CPC 464, converted from the ZX Spectrum original by Trevor Inns. This version shares the same 100+ screen layout and object-based puzzle mechanics. Amstrad Magazine gave the game a 3.8 out of 5 rating (75%), noting a solid translation of the original gameplay. The port retains the "Primary Imbalance" mechanic where objects and hazards behave unexpectedly, such as Brian being able to walk on water as long as he keeps bouncing. The in-game music is John Philip Sousa's "Liberty Bell March", known as the Monty Python's Flying Circus theme. Graphics and sound are comparable to the Spectrum version, with no major enhancements specific to the CPC hardware. The game features surreal Monty Python-inspired humour throughout.
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